MMOs are in a weird place right now. Now, more than ever, people are seeking an escape from the real world by logging into a virtual one. We saw it with the influx of players to Final Fantasy XIV in July. The game's publisher had to resort to waitlists for purchasing digital copies of the game and saw unusually long server wait times - it was truly a sight to see for such an old title.
Amazon's new MMO, New World, is seeing the same problems on release. Just a few days after launching, the team had to double the number of servers to sustain the flood of users creating characters. New World's current peak of concurrent players is 913,000, beating out even Counter-Strike on the Steam charts. That is an insane feat for a new IP.
But is the game really that good to warrant all this traffic? We asked team members at Glorious to see what they think about this new, crafting-based MMO. Shazim, our founder and CEO, has been enjoying the game and its beautiful world. One thing that stood out to him was the crafting system, which our Lead Depot Repair Technician added was incredibly addicting. The irony is not lost that the hardware team members enjoy the MMO's in-depth crafting mechanics!
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